Showing posts with label Crisis Suits. Show all posts
Showing posts with label Crisis Suits. Show all posts

12 Oct 2010

Army work in progress pics 12/10/2010

Von'Ryn Cadre Deathrains



Ok here is the latest pictures of what I'm working on. I tend to jump from unit to unit to keep my interest and attention as I can get bored easily. I'll work by doing something like base coating 1 unit, then drybrushing another one next, then switching to inking another one.  At the moment I've only really got 1 full squad painted, everything else is in base coat or undercoat stages whilst I've been re-teaching myself how to paint after 5 years.  I've tried to add some interesting stuff after the break.



16 Aug 2010

Monday night battle report




1500 Tau using my twin pathfinder unit list against 1500 points of Space Wolfs.

Going off the top of my head for the Space Wolf army.
3 Rhinos with 8 Grey Hunters in each. I think there was 2 Librarians in there and a banner that does something fancy. Sergent's with Powerfists and a few Melta Guns.
2 Units of three Thunderpuppys, Powerfist guy, normal guy and Stormshield guy
1 unit of Longfangs with Missile Launchers
1 Lone Wolf (crazy old man)

Match was annihilation and table quarters.

As I used to play Imperial Fist in 3rd edition I was more confident with this one than Orks and Eldar last week. I knew roughly what each unit could do and knew from watching other battles I knew to stay away from the Thunderpuppys. I also kept saying in my head "focus fire and pop the vehicles, focus fire and pop the vehicles" haha!

I won set up and first turn, Pathfinders set up in cover, Broadsides steadied themselves, Hammerhead took position and the Devilfish sat ready for the troops to embark from reserves. My Crisis Suits would deepstrike with varied results (yeah I'm looking at you Heatwave boys...shmucks..)

As I didn't take notes I can't really do a turn by turn review but I'll do my best to recall the highlights.
I had a solid start popping 2 tanks by turn 2 (mmm Broadsides and Markerlights) struggling after that to then take down the wandering marine squads. Despite some concentrated firepower they were able to take what I threw at them. I almost took out a unit of thunderpuppys but the bog standard guy survived the storm and charged the Broadsides, tying them up for 2 turns. I lead for most of the match but on turn 4 I took a fair whack of damage loosing my Broadside unit to closecombat, my Firestorm to gunfire and combat, my Hammerhead to an crazy old man and my Fireknive Command squad to the longfangs. By the end of turn 5 I had only left my Deathrain squad stuck in combat with the Lone Wolf, my 2 Devilfishes and the troops within. My opponent had 3 Grey Hunters unit still on the board, (fairly thinned down to be fair, 1 unit with only 2 guys left) full squad of Longfangs, a full unit of Thunderpuppys, 1 lone Thunderpuppy and the crazy old man... Crazy old man btw is so crazy he can charge a Hammerhead moving 12 inches and roll 3 sixes to hit it and then get a 6 on the penetrating roll....Yup that's how he rolls, you don't fuck with crazy old man!


The Thunderpuppy cavalry charging at my lines

I don't think I could really have done much different (except leave the Heatwave- Forge suits in my case) My command squad was deployed on my far right to try and make use of Missle Pod shots as a crossfire. All it did though was give the Longfangs a nice target to shoot at. Strength 8 against toughness 4 with no shield drones does not look nice when 4 krak missiles hit home. I forgot to move them into cover in my assault and payed the price dearly. My Firestorms should have got 2 turns worth of shooting but instead they didn't come on till turn 4, did mediocre shooting and got slapped around like a pinyata by the fully strength Thunderpups squad.

End result it was a victory for the Space Wolfs ending on Turn five with 6 points to 4.

Lessons learned.
1) Heatwave Forge suits are useless when they have no tanks to pop, no big unit of squishy troops to flame and scatter 10 inches backwards from their target drop zone, out of range from everything. I'm glad they got torn to shreds by the Thunderpuppys tbh :)
2) REMEMBER YOUR ASSAULT MOVE - Less said the better about that one.
3) This army needs screening, or it needs a bit more anti Meq (Marine equivalent) killing power to help take down troops out of transport. Marine armies are the most popular so I need to think about how to deal with them and still keep a balanced list for other stuff.
4) Don't goad a crazy old lone wolf about how he's not worth shooting as you want him alive. He'll run across the board and knock your Hammerhead into next week.


Iggy was playing a 1750 point army against the Ork Mech army I played last week. I had to leave early so never got to see the final result but it looked like it was going to the wire. Turn 4 was him leading 6 points to 5 from what I can remember. He took some pictures of both games so once they're up I'll add them here so you can see a half painted Tau failing to deal with some stray dogs ^^


22 Apr 2010

Commander Crap'pose

Here he is, I'll be honest i don't think he'll ever see battle, it's going to be chalked up as a lesson learned in resin assembly.

front




No matter how I look at it, he looks like a Scarecrow with a pole jammed up his ass.


front left



I still can't understand how Forgeworld still went with such a shitty design for the ankles. I mean seriously if you're re-designing crisis suits why is the only thing you keep familiar is the utterly crap ass designed ankles? They even managed to make the new feet less stable that the old ones.
I love the XV9's but dear god do I hate the design of the feet and ankles with a passion!


lots of photo's incoming!

Finally found my data cable so here is the WIP pictures of the Heatwave-Forge suits and the Commander. I'll be honest I hate the pose of the commander and should have took more time on him. Resin is a total pig to work with and he's now sitting on 2 broken ankles and 2 snapped elbows. I can't do what I want with him so i'll likely be starting from scratch.

First up is the Heatwave-Forge brothers, their poses are all set so now I just need to work on some fine filing to get rid of the cast seams and where stuff was prevously mounted/stuck.

Photobucket
Target Aquired!

Left Shoulder
Lefty

Left 2


Right Shoulder
Righty

Right 2

Twin-linked Flamer
Close up of righty's twin linked flamer. Felt that if you're doing a conversion like this you really need the 2 ignitors or it just doesn't look right. The flamers will likey get more work done on them, either piping or additional fuel tanks.


25 Mar 2010

New XV9 Crisis Suits from Forgeworld


Adam on Warhammer Tau just posted this up about 2 hours ago. Forgeworld have released what looks like 3 new, or at least 3 conversion/weapons packs for the XV9. (for someone who's not going to play Tau till the next codex, his site is still one I visit daily and jump to whenever I see it updated in the blogroll ^^ )
The vector thrusts have been removed and each of them appears to be sporting different shoulder modules. The also all come with different pairs of weapons.

Left one, going from the modules/collant nodes at the rear of the guns looks like it's armed with the Ion Weapon people have read about from the Imperial Armour, Apocalypse II. Middle one has the long open end of the railgun weapon which means the one on the right has the Fusion "Cascade" I think it's called.
Middle one also appears to be a new commander model, there is a tau symbol on the chest and a new helm. It reminds me of the main Tau character in Dawn of War with the random unreleased Stealth Suit.

I'm a mixed bag with these to be honest. The guns on the right one look a bit crap, more really like a bad conversion using WW1 machine gun part. Also after having built my own XV9, Forge World learned nothing from GW with regards to the feet for this model. Just like the Xv8, they stand in a horrible way and getting the feel onto the base/onto the model can lead to much swearing and superglued fingers to models.


24 Mar 2010

Army built up so far


Seems the iphone really is kinda shit for taking pictures. This is the best of the ones i took. Getting there slowly!
4 WIP Pathfinders,
6 man squad Firewarriors
6 man squad Firewarriors
3 man Firestorm team
3 man Fireknive team (shas'el and body guards)
3 man deathrain team
2 standard broadsides


3 Jan 2010

Crisis Suit Teaser


As i knew i'd have a bit of free time on my hands in Scotland, I brought over my assembled models and paints soI could undercoat and get the base colours down.
So far only 1 of my crisis suits has been base coated, washed and then highlighted. I then did the contrast colour just to see how it looks and was well impressed.
The heads, missile pods and feet are also grey now.

So far i've just got some grey and yellow down on the model, I need to work out if I still want to add blue or not.
the army scheme came from watching various Mecha Anime like Patlabor, Appleseed and lots and lots of Gundam.


Twitter Delicious Facebook Digg Favorites More