Blood Angels? They're still Space Marines folks. Just don't let them get close, focus your fire and keep moving. It doesn't matter what they bring, all that matters is that Plasma Rifles and Railguns will still hurt them. Think like Rocky and stick and move!!
1500k army list redone
HQ
Tau Shas’el
Plasma Rifle, Missile Pod, Multi Tracker, Hard Wired Drone Control w/ 2 x Shield Drones
2 x Shas’vre Bodyguard
2x Plasma Rifle, 2x Missile Pod, 2x Targeting Arrays, 2x Hard Wired Multi Trackers
ELITES
2x Shas’ul Crisis Battlesuit Team
2 x Twin Linked Flamer, 2x Fusion Blaster
3x Shas’ul Crisis Battlesuit Team
3x Flamer, 3x Twin-linked Missile Pod
3x Shas’ul Crisis Battlesuit Team
3 x Burst Cannons, 3 x Missile Pods, 3 x Multi Tracker
TROOPS
6 man Firewarrior Team
6 man Firewarrior Team
TRANSPORT
Devilfish,
Smart, Missile System, Disruption Pod, Multitracker, targeting array
Devilfish
Smart Missile System, Disruption Pod, Multitracker, targeting array
HEAVY
2 man Broadside Team
Team Leader with Hard Wired Drone Control w/ 2 x Shield Drones
2x Advanced Stabilised Systems
Hammerhead Gunship
Railgun, Burst Cannons, Disruption Pods, Multi-Tracker
The idea behind this list is the HQ as the hard hitting unit, supported with the Deathrain Unit, probably dropping on a flank.
The Heatwave Forges drop down behind enemy lines to cause chaos, either flaming precious troops or trying to pop a tank in the buttocks.
Hammerhead and Broadsides sit back, Devilfishes stay in reserve and come on to lend their sms support if needed.
The Firestorm unit acts as a mobile back up to any DS counter units or goes infantry stalking.
With that list I'm left with about 122 points spare. On previous list I posted, I have the security of my troops starting in fish, and can keep them in reserve but is it really worth it? I'll be honest the list isn't made with desire to capture objectives. It's made to hit hard and also to not be edited each time I play a new opponent.
On the other list the Pathfinder shots could cause all manner of chaos picking targets for the deepstriking units and allowing re-rolls on the scatter dice.
Feedback would be appreciated :)
20 Mar 2010
Help!
03:09
Gredus
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