Ok This Thursday rules is coming straight from the official Games Workshop 5th ed FAQ to clear up some Markerlight issues players have. (A few times I've found myself being told "No you can't remove all my cover!")
Q. With the use of markerlights used to make a cover save worse, can the cover save be negated entirely, or is 6+ the worst it can get? Likewise, what is the lowest the Leadership of a unit can be decreased to for the purposes of pinning tests?
A In both cases, there is no maximum, so the cover save can be completely eliminated and the Ld can be lowered to the point when the unit fails the Pinning test automatically.
This can be very handy if you can't bring your guns to bear on a unit but don't want them moving anywhere. If you're running a squad of 8 Pathfinders and light up some troops, loosing 4-5 Leadership will make any General wince as he has to make that leadership roll.
This is also brilliant for shooting any vehicle in cover as only 3 hits is needed to totally remove that cover save.
1 comments:
The 5th Edition Rule book (page 299) lists The Crisis Shas'vre as haing 1 wound.
The Tau Codex lists it as 2 wounds.
I've examined the 5th Rule Book page, and it's a typo as it's the stat block for a Stealth Suit and the
Stealth Suit was previously listed beneath the Crisis Shas'vre.
Is there any formal errata on this or "Codex Trumps Rule Book rule?"
Thanks
Culain
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